The name Iyuzeld Viwj-cust is derived from the Gnollish language, as Iyuzeld Viwj-cust was founded by Osteocula vyim Glə˞ʤine, who was culturaly Gnollish.
Climate
Iyuzeld Viwj-cust has a yearly average temperature of 6°C (42°F), with its average temperature during the summer being a cold 5°C (41°F) and its average temperature during the winter being a cold 7°C (44°F). Iyuzeld Viwj-cust receives an average of 206 cm/y (81 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Iyuzeld Viwj-cust covers an area of nearly 4 km2 (1 mi2), and an average elevation of 2490 m (8169 ft) above sea level.
Overview
Iyuzeld Viwj-cust was founded durring the late 13th century in spring of the year 1182, by Osteocula vyim Glə˞ʤine. The establishment of Iyuzeld Viwj-cust was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Iyuzeld Viwj-cust's construction back out of the project. Osteocula vyim Glə˞ʤine pushed on reguardles, and Iyuzeld Viwj-cust was finished, but starts off as a terible place to live.
Iyuzeld Viwj-cust was built using the conventions of Gnollish durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Iyuzeld Viwj-cust is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Iyuzeld Viwj-cust is is constructed arround a series of premissive flagstone mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The town emploies a series of defencive earthworks, spikes, and fences to provide some protection against wild beasts and smaller groups of intelegent foes. The town's minimaly adiquite are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the town's defences.
Iyuzeld Viwj-cust has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Iyuzeld Viwj-cust’s streets. In spite of this, quite a few people can be seen reading and the town has an abundance of libraries. It’s quite clear the community values education.
Civic Infrastructure
Iyuzeld Viwj-cust has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Iyuzeld Viwj-cust.
Iyuzeld Viwj-cust has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Iyuzeld Viwj-cust has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Iyuzeld Viwj-cust has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Iyuzeld Viwj-cust's public wards, blessings, and other arcane systems.
Iyuzeld Viwj-cust possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Iyuzeld Viwj-cust's grid is powered by a boiler and turbine based power plant.
Iyuzeld Viwj-cust has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.
Iyuzeld Viwj-cust has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Cultural Notes
The locals are convinced that there is some terrible threat against them working from within their society. It may be a matter of dark sorcerers, foreign spies, traitorous neighbors, shape shifting monsters, or some other hidden evil. This evil may be a recent fear, or it may be an inherited peril they’ve always had to guard against. The danger itself may or may not exist, or if it exists it may not justify the steps being taken.
Iyuzeld Viwj-cust's mayor's house was built using a different architectural style from the rest of the town. The style used is which made use of the classical orders and mathematically precise ratios of height and width combined with a desire for symmetry, proportion, and harmony. It used columns, pediments, arches and domes are imaginatively in buildings of all types. Decorative features were seen as largely unnecessary as the sheer beauty of the structure itself was often close to art. However, many buildings with large ceiling spaces had their ceilings decorated with elaborate paintings, simply because the large flat spaces could feel wasted.
Due to the actions of local Kami, spring is skipped in Iyuzeld Viwj-cust.
The Leshy, Poppy near Iyuzeld Viwj-cust are known to be more aggressive than normal.
Iyuzeld Viwj-cust's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves bloodletting to channel Conjuration energies of tier 1 via oath swearing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 1
Farmers: 3
Farm Laborer: 8
Hunters: 3
Milk Maids: 2
Ranchers: 1
Ranch Hands: 2
Shepherds: 2
Farmland: 4172 m2
Cattle and Similar Creatures: 259
Poultry: 3114
Swine: 207
Sheep: 10
Goats: 2
Horses, Mounts, and Beasts of Burden: 103
Craftsmen
Arms and Toolmakers: 2
Blacksmiths: 2
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 2
Candlemakers: 3
Carpenters: 3
Clothmakers: 2
Coach and Harness Makers: 1
Coopers: 2
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Copyists: 1
Fabricworkers: 2
Farrier: 6
Glassworkers: 3
Gunsmiths: 2
Hatters: 1
Jewelers: 1
Leatherwrights: 2
Locksmiths: 1
Matchstick makers: 1
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 1
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 1
Scabbardmakers: 2
Scalemakers: 1
Shoemakers: 1
Soap and Tallow Workers: 3
Tailors: 6
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 2
Merchants
Beer-Sellers: 1
Booksellers: 1
Butchers: 2
Chandlers: 2
Chicken Butchers: 2
Entrepreneurs: 1
Fine Clothiers: 2
Fishmongers: 2
Potion Sellers: 1
Resellers: 4
Spice Merchants: 1
Wine-sellers: 2
Wheelwright: 1
Service workers
Bakers: 4
Barbers: 5
Coachmen: 1
Cooks: 4
Doctors: 2
Gamekeepers: 1
Hairdressers: 3
Healers: 2
Housekeepers: 3
Housemaids: 5
House Stewards: 3
Laundry maids: 1
Maidservants: 3
Nursery Maids: 1
Pastrycooks: 3
Restaurateur: 5
Tavern Keepers: 4
Specialized Laborer
Ashworkers: 1
Coal Heavers: 2
In-Town Couriers: 2
Long Haul Couriers: 2
Dockyard Workers: 2
Leech Collectors: 2
Millers: 2
Miners: 2
Oilmen and Polishers: 1
Postmen: 2
Pure Finder: 1
Skinners: 3
Tosher: 1
Warehousemen: 3
Watercarriers: 2
Watermen, Bargemen, etc.: 3
Skilled Laborers
Accountants: 1
Alchemist: 1
Clerk: 2
Dentists: 1
Educators: 2
Engineers: 1
Gardeners: 1
Plumbers: 1
Pharmacist: 1
Civil Servants
Bankers: 1
Civil Clerks: 2
Civic Iudex: 1
Exorcist: 2
Fixers: 1
Kami Clerk: 1
Landlords: 1
Lawyers: 1
Legend Keepers: 1
Militia Officers: 7
Monks, Monastic: 3
Monks, Civic: 3
Historian, Oral: 2
Historian, Textual: 1
Policemen, Sheriffs, etc.: 2
Priests: 3
Rangers: 1
Rat Catchers: 1
Scholars: 1
Spiritualist: 1
Storytellers: 4
Military Officers: 3
Cottage Industries
Brewers: 3
Comfort Services: 4
Enchanters: 1
Herbalists: 1
Jaminators: 3
Needleworkers: 2
Potters: 1
Preserve Makers: 2
Quilters: 1
Seamsters: 5
Spinners: 3
Tinker: 1
Weaver: 2
Artists
Actors: 1
Bards: 1
Dancers: 1
Glaziers: 1
Musicians: 2
Playwrights: 1
Wood Carvers: 3
Writers: 3
Produce Industries
Butter Churners: 3
Canners: 2
Cheesmakers: 3
Millers: 2
Picklers: 1
Smokers: 1
Stockmakers: 1
Tobacconists: 1
Tallowmakers: 2
303 of Iyuzeld Viwj-cust's population work within a Foundational Occupation.
21 work in Agriculture
67 work as Craftsmen
22 work as Merchants
50 work as Service Workers
31 work as General Laborers
11 work as Skilled Laborers
43 work as Civil Servants
29 work in Cottage Industries
13 work as Artists
16 work in Produce Industries
663 of Iyuzeld Viwj-cust's population do not work in a formal occupation, but do contribute to the local economy. 72 (7%) are noncontributers.
Points of Interest
POI
History
In time immemorial, reportedly some time during the late 2nd century, Iyuzeld Viwj-cust was attacked by organized criminals with significant wealth and power. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Iyuzeld Viwj-cust lost 145 people, 105 livestock, and 71 buildings. The conflict ended after roughly 223, when members of Iyuzeld Viwj-cust's militia enacted an operation to patrol a specific area to dissuade the enemy from their current activities. The operation was complicated by the officer in charge of Iyuzeld Viwj-cust's forces was incompetent, and issue many foolish and-or unprofessional orders. The conflict ended with the defense of the production site against a siege, which ended in a crushing defeat for Iyuzeld Viwj-cust's forces. The war is remembered in legend by Iyuzeld Viwj-cust's bards, historians, and legend keepers.